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Clown's Secret

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Clown's Secret

Messaggioda Tsam il martedì 3 giugno 2014, 13:05

Laddove non arrivano le innovazioni tecnologiche, sicuramente può molto la fantasia, come nell'avventura che vi presentiamo oggi, Clown's Secret, liberamente ispirata ai film muti che tanto andavano di voga all'inizio del secolo scorso.
Ambientato nell'ipotetica città di Tomania (vi ricorda qualcosa?), il gioco non prevederà (come era lecito attendersi) alcun testo, dirottando i dialoghi sulle simpatiche animazioni dei due protagonisti, Hal & Halbert. Questo dualismo si riflette poi anche sul gameplay, con enigmi ambientali basati sulle differenti interazioni che i due potranno avere con i diversi oggetti presenti negli scenari di gioco e puzzle che metteranno in risalto le peculiarità di ognuno dei protagonisti.
Non poteva ovviamente mancare una colonna sonora a base di jazz sposata con le tipiche sonorità dei film di Chaplin, in un mix che, come potete vedere anche dalle immagini che vi presentiamo, sembra preso di peso da opere come "Il Grande Dittatore" o "Tempi Moderni".
Clown's Secret è previsto per la fine del 2014, ma siamo sicuri che sentiremo (vedremo?) delle novità molto prima...
Tsam
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Iscritto il: martedì 22 novembre 2005, 13:06

CLOWN'S SECRET- Adventure game based on Silent Films

Messaggioda ExprStudios il venerdì 6 giugno 2014, 17:18

Immagine

Clown’s Secret is a 2D adventure game based on classic movies of the silent age – giving a modern touch to some of the most creative, profound and funny scenes ever created- daring to reimagine them and making them playable.

Immagine

The player controls Hal & Halbert, two detectives that are investigating the reasons of the vanishment of wealthy women in the city of Tomainia. Hal is the younger one, impulsive and naive, his driven by emotions; Halbert is the older one, clever and calm, his arrogant and rather think than talk. As the player progress in the game he will find a lot of influences from old movies, most notably Mr. Charles Chaplin's work, what makes the ever changing Tomainia a city with huge diversity and with a lot of creative and humorous scenes. Through the progress of the game the player will cross a lake riding on a car, use parts of a lamp as a megaphone, fight a world champion boxer, meet a trainer of fleas, visit a house on a cliff almost falling, dress as a woman to flirt with pirates, see a man with a thin moustache play with a ball resembling the world globe, use the smallest parachute of the world and even dance a very famous dance between adventure games lovers; that and many other scenes that were written on the 100th page script.

Immagine

As Clown's Secret has two characters as main characters- the scenes and puzzles could be written and divided around their distinctive personalities- expanding the possibilities of new and distinctive parts on the game and making of Clown's Secret a game that is always fresh, always funny and never boring. To be able to make an adventure game with two playable character be played in a dynamic way, we developed a gameplay system that is focused on the interaction with objects instead on the characters. When the player can interact with something in the game, an icon showing the face of the character, Hal or Halbert, and the action that is done on that object or person is shown over it- a system that makes something usually complex as an adventure game much more fast to be played and letting the players focus on what really matters: the story, the funny moments and the puzzles.

Immagine

As the game is based on silent films it is all Black and White and has no text on it- in fact the dialogues are animations. Because of a design point of view we decided to put Gibberish on the characters, something that united with the animations of the dialogues bring some really laughable moments. And the music had to remember the beginning of the last century and the music of those movies, creating as a result a jazz married with silent film music - it's gorgeous!

Immagine

Clown's Secret is inspired by classic movies, written for a new generation that didn't raised having contact with those films and may or may not know about them; and influence by old and new adventure games- like Monkey Island, Broken Sword and Machinarium. It's currently in full production for Windows, Mac, Linux, IOS and Android;
and has a release schedule for Q4- 2014.

Immagine

Expression Studios: We are an independent game developer studio determined to bring meaning to digital entertainment. More about us and the project can be found on our development blog: http://exprstudios.tumblr.com. The development blog is being update in a regular base and on it we are showing everything, from the very first idea to all the difficult and passion we are having in the process of making it.

Immagine
Contact e-mail: info@expression-studios.com
Twitter: https://twitter.com/ExprStudios
ExprStudios
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Messaggi: 2
Iscritto il: venerdì 6 giugno 2014, 16:59

Re: CLOWN'S SECRET- Adventure game based on Silent Films

Messaggioda paupasia il venerdì 6 giugno 2014, 18:32

A lot of words for a silent age! [smilie=consulto.gif]
.....just kidding ..... :D
I love your work and the way you've chosen for the dialogues. The choice of silent age is great to "say" how powerful images can be!
I saw your site, funny characters voices! :lol:


Un sacco di parole per gli anni del muto!
.... sto scherzano ......
Mi piace il vostro lavoro e la via che avete scelgo per i dialoghi. La scelta dell'epoca del muto è perfetta per "dire" quanto possono essere potenti le immagini!
Ho visto il vostro sito, divertenti le voci dei personaggi!
"Io non ho talenti straordinari. Sono solo appassionatamente curioso"
(Albert Einstein)
paupasia
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Iscritto il: giovedì 13 febbraio 2014, 18:19

Re: Clown's Secret

Messaggioda ExprStudios il martedì 22 luglio 2014, 3:33

Thinking About Design- A Deeper view on the design of Clown’s Secret

Design a game is something hard- one thing is play the game on the head, another one is play the real game. It takes a clear and open head to see problems in design and think about how to solve them. The design of Clown's Secret now is completely different than it was when we started working on it- we had to study, think and work truly hard in order to change it.
We loved the result!
We wanted to share this experience with you- "Thinking about design" tells about this process.
Hope you like it.
http://exprstudios.tumblr.com

Immagine

Luciano Rateke
ExprStudios
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Messaggi: 2
Iscritto il: venerdì 6 giugno 2014, 16:59

Re: Clown's Secret

Messaggioda Tsam il sabato 23 gennaio 2016, 18:34

Dopo un lungo silenzio, durante il quale i lavori su Clown's Secret sono proseguiti senza soluzione di continuità, Expression Studios è tornata ad aggiornate il diario di sviluppo del gioco, proponendo un nuovo video con contenuti inediti.
Nel frattempo il team, ora arrivato a contare nove elementi, ha affrontato diversi cambiamenti, sia di organizzazione interna che del gioco vero e proprio; non vediamo l'ora di veder la magia del bianco e nero prendere vita sui nostri monitor...
Tsam
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Messaggi: 2492
Iscritto il: martedì 22 novembre 2005, 13:06


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